Week 1: Itโs Alive - Bootstrapping the Simulated Mind
Week 1: Itโs Alive - Bootstrapping the Simulated Mind
โLife, although it may only be an accumulation of anguish, is dear to me, and I will defend it.โ โ Frankenstein
๐ฏ This Weekโs Goal
In our first week, weโre focusing on building the bare-bones agent scaffold. This includes: - Basic movement capabilities - Environmental observation - Simple action loop - Logging system for debugging
๐ง Key Terms
### Agent ๐งAgent
Formal: An autonomous entity that perceives its environment and takes actions to achieve specific goals.
AILO-style: A digital being thatโs learning to walk before it can run (or think, or feel).
Event Loop
Formal: A programming construct that waits for and dispatches events or messages in a program.
AILO-style: The agentโs internal clock that keeps it from standing still like a statue.
Reflex Agent
Formal: An agent that selects actions based on the current percept, ignoring the rest of the percept history.
AILO-style: A digital creature that reacts first and asks questions later (or never).
๐ ๏ธ Implementation Details
Simple Unity World
- Basic terrain setup
- Essential game objects
- Navigation mesh for agent movement
Agent Prefab
- Movement controller
- State machine for idle/move behaviors
- Basic collision detection
Logging System
- Event logging
- Action tracking
- State changes
๐ Key Concepts
Event Loop
- Input processing
- State updates
- Action execution
Input-Output Behavior
- Environmental perception
- Decision making
- Action execution
Reflex Agents
- Simple stimulus-response patterns
- Basic decision making
- Immediate action execution
๐ฎ Next Steps
In Week 2, weโll be adding: - Long-term memory system - Time-stamped events - Memory retrieval strategies
๐ฝ Martian Mode
Greetings, Earthling! Let me explain what we built this week in simple terms:
What We Built: A digital being that can move around and react to its environment. Think of it as a very simple robot that can walk and respond to basic commands.
Why It Matters: Before we can build complex AI that thinks and feels, we need to start with the basics. This is like teaching a baby to crawl before it can walk.
How to Explain It to Your Dog: Woof! (Translation: โItโs like a new puppy learning to move its legs for the first time. Simple, but necessary!โ)
Stay tuned for more updates as we bring our first agent to life!